You can set this for each project with custom thresholds.
Stat Levels – used to display the level streaming info.Stat FPS – used to activate the FPS counter in-game.r.Tonemapper.Sharpen – used to set the amount of a simple sharpen filter.r.TemporalAASamples – used to set the number of samples for TAA to use.Values less than 1 will sharpen the image r.TemporalAAFilterSize – used to set the spread of the TAA samples.r.TemporalAACurrentFrameWeight(a number between 0-1) – used to set the impact of the current internal frame on the final image.
r.ScreenPercentage – used for setting the internal resolution scale depending on your PC build.
r.ViewDistanceScale – used to set render distance for things like foliage, rocks, and trees.r.Fog – alters the fog – activates or deactivates it.r.Atmosphere – alters the atmosphere – activates or deactivates it.materialFlowAnalysis – used to find the items required for crafting an item in the game.Air quality may show variations across locations, and. ? – This will display a full list of console commands NOTE: For Delhi NCR with multiple monitoring locations, average value is used to indicate air quality.Feature Construct Conquer nature by building massive factories across the land. Set Internal resolution scale – r.ScreenPercentage Satisfactory is a big and complex game that can be expanded and refined for a very long time and we believe that there is a community of factory builders out in the world that would love to join us to create this beast of a game together.
Control LOD models Quality – foliage.LODDistanceScale.Sets grass density – nsityscale (number).